The SUFFER 1.18 patch is out now on Steam! This is the final visual enhancement patch, and SUFFER looks better than ever! The real-time lighting, scene lighting, sprites, and particle effects have all been polished, and several bugs have been fixed.
SUFFER has been patched to version 1.17 today. This update fixes a few bugs, but it is mostly a graphical update.
Updates to scene lighting
Updates to real-time lighting effects
Sprites have been touched up
Fixed a menu bug
Fixed controller weapon switch bug
Fixed rocket launcher bug
Performance enhancements
This update makes the game much more enjoyable, and I am very happy with how the game looks and runs! SUFFER is currently on Steam, check it out here: https://store.steampowered.com/app/950210/SUFFER/
The latest trailer for SUFFER is live on YouTube, check it out! If you like what you see, head over to the Steam store and grab your copy of SUFFER today!
Graphical enhancements, lighting and rendering tweaks
Gameplay balancing updates
Improved keybinding functionality
Fixed bug where users could get stuck in menus
Fixed a bug in the Chapter 4 Boss fight
Fixed music looping bug
This is a pretty substantial patch, and I hope it greatly increases your enjoyment of SUFFER! Don't forget to grab your copy while it's on sale for launch week!
Akron, Ohio - December 11th, 2018 - Solo indie-dev game studio Anarchy Softworks LLC has released its first game, SUFFER, for Windows PCs on Steam! Set in an abstract dystopia, in SUFFER players take on the corporate police state with a ninja sword and ludicrous amounts of firepower! Boasting "oldschool" 90s difficulty and style, SUFFER is a throwback to the glory days of 2D sprites in FPS, abstract level design, and hordes of baddies to blow away - all stitched together with a horror-punk twist! This is a game for the diehards out there.
The wind rushes past, toxic fumes swirl around newly forming blood-mist. Another police state goon goes down, but still your blade is not satiated. The State's omnipresent digital eyes see everything and their beasts of machine and flesh are upon you. As their screeching commands are snuffed out by shotgun fire, you can't help but smile as you reload. This is about to get interesting!
"It's been a dream of mine since as long as I can remember to make video games - so it's a surreal feeling launching SUFFER on Steam, and I couldn't be more excited! I grew up on a healthy dose of games like Duke3D, Quake, and Blood, but FPS games have changed quite a lot since then. With SUFFER I wanted to make a game that paid tribute to that style, while being unique in terms of gameplay experience. With acrobatic movement, a frenetic mix of swordfighting and gunslinging, and a dystopian horror atmosphere, SUFFER is game meant to challenge and entertain at every turn."
SUFFER is for hardcore gamers who want to test their skills! Injecting fast paced FPS action with ninja-sword-fighting-acrobatics, this is a throwback to the golden days of PC shooters that offers fun, addicting gameplay with a post-industrial nightmare theme and punk attitude.
Intense Single Player Campaign
75 Handcrafted Levels - Abstract Design Anarchy
Brutal Difficulty For Hardcore Gamers
Colorful Sprite Graphics Inspired By 90's Pixelated Glory
Original Punk/Metal Soundtrack
It is time to destroy the demon police state. Purchase SUFFER on Steam for $9.99 - but it's 10% off until December 17th, 2018:
Anarchy Softworks LLC is a one man video game studio. Everything is DIY and it shows! But I put everything I have into my games, and I’ve bled code/pixels/guitarsolos for the past four years working on SUFFER and I don’t plan on stopping anytime soon! You can check out Anarchy Softworks online at: http://www.anarchysoftworks.com/
I'm super duper excited to announce that after four years of development, my first commercial release, SUFFER, is coming out December 11th, 2018 on Steam! I am very proud of my work and I really think SUFFER turned out awesome. I was going for a very gritty, fast-paced FPS with retro 90s inspired visuals, and here is what I have to show for it:
The dark, toxic atmosphere and gory decor really bring me back to playing DOOM, Alien Trilogy, and Blood as a kid. Duke Nukem, Quake, Half-Life - all of the classics inspired me to get into making games and I hope that SUFFER pays tribute to them while providing the gaming community with even more ridiculous FPS glory.